I grew extremely fond of siege divisions, artillery and infantry combined. It's a joy to discover new types of units, customize them using technology you've researched, and field them in independent or complex combined-arms formations. (Image credit: Slitherine Ltd.) Going to warĪt least the warfare is good. They range from airless moons to lush jungles full of deadly alien megafauna. The planets you fight over are diverse and complex, with their own generated histories both human and geological. It has a complex, detail-oriented simulation of politics, governance, and economics that complement the main focuses: technology and warfare. It ends with mass-produced mechs, powered armor, plasma guns, and tanks sporting miniaturized fusion power plants. Technology in the game starts with improvised rifles, makeshift tanks, and post-apocalyptic raiders. Reduced to post-apocalyptic settlements for hundreds of years, the people are just now starting to reach beyond their immediate surroundings.Īs the absolute ruler of a nation, the player's end goal is to recover old technology, reinvent industrial-scale warfare, and become the most powerful ruler on the planet. A game of extreme ambition, Shadow Empire takes place on a far-future planet long after the fall of a star-spanning republic. These are the kinds of surprising moments that make sprawling sci-fi wargame Shadow Empire interesting.
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